bengine game challenge 1 zombie game pt 3

*attention * thanks to nrxus who noticed that as of glm 0.9.6m glm::rotate uses radians instead of degrees! see jesse derochie's comment below for more information.

in part 3 we add npcs to the game and give them some very simple ai! we also finish up some proper collision code!

if you get stuck, don't hesitate to ask me questions in the comments!



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bengine game challenge 1 zombie game pt 3